Tasks

Define and implement the next level after mastering words: reading sentences taking into account the structure of written utterances, punctuation, pauses, and intonation.

Create game voice characters with different speech rate and pitch settings so children can choose a comfortable option, and add a custom character builder.

Use the Web Speech API to play educational units: letters, syllables, and individual words.

Test whether parametric speech synthesis can be used for reading instruction: individual Russian sounds as states, and their combinations as controlled transitions.

Implement a working interactive prototype that goes through a single complete learning cycle without unnecessary platform infrastructure.